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AnimationSpec

Struct AnimationSpec 

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pub struct AnimationSpec {
    pub name: String,
    pub duration_ms: f32,
    pub timing: TimingFunction,
    pub delay_ms: f32,
    pub iterations: f32,
    pub direction: String,
    pub fill: String,
    pub play_state: String,
}
Expand description

animation ショートハンドの解析結果。

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§name: String§duration_ms: f32§timing: TimingFunction§delay_ms: f32§iterations: f32

繰り返し回数。f32::INFINITY = infinite。

§direction: String

“normal” | “reverse” | “alternate” | “alternate-reverse”。

§fill: String

“none” | “forwards” | “backwards” | “both”。

§play_state: String

“running” | “paused”。以前は animation-play-state が一切パース/適用されず、 paused 指定が常に無視され再生が止められないバグがあった。

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impl AnimationSpec

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fn frames_at<'a>( &self, keyframes: &'a Keyframes, offset: f32, ) -> Option<(f32, &'a Vec<Declaration>)>

与えた offset 以下の最大フレーム(存在しなければ最初のフレーム)を返す。

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impl Clone for AnimationSpec

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fn clone(&self) -> AnimationSpec

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AnimationSpec

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for AnimationSpec

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fn eq(&self, other: &AnimationSpec) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for AnimationSpec

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.