pub struct SlotProjectionItem {
pub node_idx: usize,
pub is_slotted: bool,
}Expand description
<slot> による Light DOM 子ノードの投影(Projection / Flattening)情報。
Fields§
§node_idx: usize§is_slotted: boolTrait Implementations§
Source§impl Clone for SlotProjectionItem
impl Clone for SlotProjectionItem
Source§fn clone(&self) -> SlotProjectionItem
fn clone(&self) -> SlotProjectionItem
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SlotProjectionItem
impl Debug for SlotProjectionItem
impl Eq for SlotProjectionItem
Source§impl PartialEq for SlotProjectionItem
impl PartialEq for SlotProjectionItem
impl StructuralPartialEq for SlotProjectionItem
Auto Trait Implementations§
impl Freeze for SlotProjectionItem
impl RefUnwindSafe for SlotProjectionItem
impl Send for SlotProjectionItem
impl Sync for SlotProjectionItem
impl Unpin for SlotProjectionItem
impl UnsafeUnpin for SlotProjectionItem
impl UnwindSafe for SlotProjectionItem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.